LAW: LEGENDS AND WARFARE

I came onto the LAW (Legends and Warfare) team my sophomore year as an Environment Artist. After a year of working with the team I was promoted to Student Art Director in-charge of team of a four artist. While small and inexperienced we encountered many hurtles, but overcame them all. I learned a lot form my position as director, helping lead and teach my fellow students gave me a new perspective as a director. While helping to teach my fellow students also gave me a better grasp on the art pipeline process. Here you can view my work on the characters, environment and stationary tower enemy.


Low-Poly Industrial buildings


LAW: Characters

When Working with a small team one must wear many hats. While focusing my time mainly on Environment Art, I also working on character modeling, rigging and animation for the two characters: Boomer and Daphne.


Tesla Tower

Like many MOBA’s we used towers to balance our maps lanes. I was set to task designing a tower that would fit our Alt-History setting.


Art Bible

The Art Bible is a collection of all the work done by the team and myself. As Art director I was responsible for managing, concepts, team members and an asset list of over 80 items.

Art Director: Adam McEvoy Vishal Lamba Lukas Guimaraes Conner Scotti Chris Dell'osso Programing Director: Jonah Gasson & Andrew Beaulieu Producer: Aldo Xhemollari Brandon Coulombe Joe Frangiosa Nic Lee Zack Ziskin Design Director: Michael Folina Drew Peterson Team Members