LAW: LEGENDS AND WARFARE
I came onto the LAW (Legends and Warfare) team my sophomore year as an Environment Artist. After a year of working with the team I was promoted to Student Art Director in-charge of team of a four artist. While small and inexperienced we encountered many hurtles, but overcame them all. I learned a lot form my position as director, helping lead and teach my fellow students gave me a new perspective as a director. While helping to teach my fellow students also gave me a better grasp on the art pipeline process. Here you can view my work on the characters, environment and stationary tower enemy.
Low-Poly Industrial buildings
LAW: Characters
When Working with a small team one must wear many hats. While focusing my time mainly on Environment Art, I also working on character modeling, rigging and animation for the two characters: Boomer and Daphne.
Tesla Tower
Like many MOBA’s we used towers to balance our maps lanes. I was set to task designing a tower that would fit our Alt-History setting.
Art Bible
The Art Bible is a collection of all the work done by the team and myself. As Art director I was responsible for managing, concepts, team members and an asset list of over 80 items.