Beat The Machine

Beat the Machine is a top down, twin stick, bullet hell shooter. I as the Lead 3D artist for the project have made most of the environments and props for this game.

We were featured in an article published by Boston University about game design students showcasing our work at PAX East:

http://bunewsservice.com/becker-college-game-designers-share-their-creations-at-pax-east/

Beat the Machine went live on July 15. With this being my first project to be sold I am proud of the work I contributed and my time on the team.

Steam